AI Insights · Timothy · April 2025
Top 5 Vikings Games on Android in Sweden: Q1 2025 Performance
Explore the performance trends of the top 5 Vikings-themed games on Android in Sweden during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top Vikings-themed games on the Android platform in Sweden displayed varied performance metrics. According to Sensor Tower, here’s a closer look at the trends for these games.
Viking Rise from IGG.COM saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $3.8K in late February. Its weekly downloads decreased steadily, starting from 485 and dropping to 125 by the end of March. The game maintained a consistent user base, with weekly active users ranging from 4.7K at the beginning of January to 3.8K by the end of March.
Pixel Tribe: Viking Kingdom by KVANNLI AS experienced modest revenue, with a peak of $41 in mid-February. Weekly downloads were relatively stable, with a slight increase in early February reaching up to 61. Active users peaked at 276 in mid-February before settling at 213 by the end of the quarter.
Vikingard from Orienjoy International Company Limited displayed a strong revenue trend, hitting a high of $987 in late February. However, downloads remained low, fluctuating between 3 and 28. Active users showed a gradual increase, reaching 90 in late January before tapering off slightly to 73 by the end of March.
Bad North: Jotunn Edition by Raw Fury maintained a steady revenue stream, peaking at $31 in early February. Downloads remained consistent, with occasional dips, and the active user count varied, ending the quarter at 14.
Vikings: War of Clans PvP from Plarium LLC showed significant revenue peaks, particularly in late February with $3.8K. Downloads were sporadic, with a notable increase to 15 in the last week of March. Active users decreased over the quarter, from 49 at the start to 31 by the end.
For more detailed insights and data, visit Sensor Tower's platform.